What is Maya 1?

Maya 1 is a speech model designed for expressive voice generation with human emotion and precise voice design. This open source text-to-speech system enables you to create natural voices that convey feelings, personalities, and specific characteristics through simple text descriptions.

Unlike traditional text-to-speech systems that produce flat, robotic voices, Maya 1 generates speech with emotional depth. You can describe a voice in natural language, add emotions at specific points in your text, and produce audio that sounds authentic and engaging. The model supports over 20 different emotions including laughter, crying, whispering, anger, sighing, gasping, and many more.

Maya 1 operates as a 3 billion parameter model built on a Llama-style transformer architecture. It generates audio using the SNAC neural codec, which produces high-quality 24 kHz audio at approximately 0.98 kbps. This makes it suitable for real-time streaming applications where low latency and bandwidth efficiency matter.

The model is released under the Apache 2.0 license, meaning you can use it freely for commercial and personal projects. You can deploy it on your own infrastructure, customize it for specific use cases, and avoid per-second fees that come with proprietary voice AI services.

Overview of Maya 1

FeatureDescription
AI ModelMaya 1
CategoryText-to-Speech with Emotional Intelligence
Primary FunctionExpressive Voice Generation with Voice Design
Parameters3 Billion
Emotions Supported20+ emotions (laugh, cry, whisper, angry, sigh, gasp, and more)
Audio Quality24 kHz, mono
StreamingReal-time with SNAC neural codec
LicenseApache 2.0
Language SupportEnglish with multi-accent support
Hardware RequirementsSingle GPU with 16GB+ VRAM

Key Features of Maya 1

  • Natural Language Voice Control

    Describe voices using everyday language, just like you would brief a voice actor. Instead of adjusting complex technical parameters, you write descriptions such as "40-year-old, warm, low pitch, conversational" or "Female, in her 30s with an American accent, energetic, clear diction." The model interprets these descriptions and generates voices that match your specifications.

  • Inline Emotion Tags

    Add emotions exactly where they belong in your text using simple tags. For example, you can write "Our new update <laugh> finally ships with the feature you asked for" to make the voice laugh at that specific moment. Supported emotions include laugh, sigh, whisper, angry, giggle, chuckle, gasp, cry, and over 12 additional emotional expressions.

  • Real-Time Streaming Audio Generation

    Maya 1 supports real-time voice synthesis with the SNAC neural codec, operating at approximately 0.98 kbps. This makes it ideal for voice assistants, interactive AI agents, live content generation, game characters, and podcast production. The low latency enables natural conversations and responsive interactions.

  • Production-Ready Infrastructure

    The model runs efficiently on a single GPU, making it accessible for many developers and organizations. It integrates with vLLM for scalable deployments, includes automatic prefix caching for efficiency, and outputs 24 kHz audio that is WebAudio compatible for browser playback. These features make it suitable for production environments.

  • Open Source and Customizable

    Released under Apache 2.0 license, Maya 1 gives you full control over your voice generation pipeline. You can fine-tune the model on custom datasets, modify it for specific accents or languages, and deploy it without relying on external APIs. This eliminates per-second fees and gives you complete ownership of your voice AI infrastructure.

  • Multi-Accent English Support

    The model supports various English accents including American, British, and Middle Eastern accents. This diversity comes from training on multi-accent English data, allowing you to create voices that represent different regions and cultural backgrounds. Future versions plan to expand support to additional languages and accents.

Try Maya 1 Demo

Experience Maya 1 in action. The interactive demo below lets you test voice generation with different descriptions and emotions. Try creating various character voices and see how the model responds to your inputs.

Installation and Setup

Requirements

Before installing Maya 1, ensure you have the following:

  • Python 3.8 or higher
  • CUDA-capable GPU with 16GB+ VRAM (A100, H100, or RTX 4090 recommended)
  • PyTorch installed with CUDA support
  • Git LFS for downloading model files

Step 1: Install Dependencies

Install the required Python packages:

pip install torch transformers snac soundfile

Step 2: Install Git LFS

Git LFS is needed to download the model files:

git lfs install

Step 3: Download the Model

Clone the model repository from Hugging Face:

git clone https://huggingface.co/maya-research/maya1

Alternatively, you can load the model directly in Python without cloning:

from transformers import AutoModelForCausalLM
model = AutoModelForCausalLM.from_pretrained("maya-research/maya1")

Step 4: Basic Usage Example

Here's a simple example to generate voice with emotions:

import torch
from transformers import AutoModelForCausalLM, AutoTokenizer
from snac import SNAC
import soundfile as sf

# Load the model
model = AutoModelForCausalLM.from_pretrained(
    "maya-research/maya1", 
    torch_dtype=torch.bfloat16, 
    device_map="auto"
)
tokenizer = AutoTokenizer.from_pretrained("maya-research/maya1")

# Load SNAC audio decoder
snac_model = SNAC.from_pretrained("hubertsiuzdak/snac_24khz").eval().to("cuda")

# Design your voice with natural language
description = "Realistic male voice in the 30s age with american accent. Normal pitch, warm timbre, conversational pacing."
text = "Hello! This is Maya 1 <laugh> the best open source voice AI model with emotions."

# Create prompt with voice design
prompt = f'<description="{description}"> {text}'

# Generate emotional speech
inputs = tokenizer(prompt, return_tensors="pt").to("cuda")
with torch.inference_mode():
    outputs = model.generate(
        **inputs, 
        max_new_tokens=500, 
        temperature=0.4, 
        top_p=0.9, 
        do_sample=True
    )

# Extract and decode SNAC tokens to audio
generated_ids = outputs[0, inputs['input_ids'].shape[1]:]
snac_tokens = [t.item() for t in generated_ids if 128266 <= t <= 156937]

# Process tokens and generate audio
frames = len(snac_tokens) // 7
codes = [[], [], []]
for i in range(frames):
    s = snac_tokens[i*7:(i+1)*7]
    codes[0].append((s[0]-128266) % 4096)
    codes[1].extend([(s[1]-128266) % 4096, (s[4]-128266) % 4096])
    codes[2].extend([(s[2]-128266) % 4096, (s[3]-128266) % 4096, (s[5]-128266) % 4096, (s[6]-128266) % 4096])

codes_tensor = [torch.tensor(c, dtype=torch.long, device="cuda").unsqueeze(0) for c in codes]
with torch.inference_mode():
    audio = snac_model.decoder(snac_model.quantizer.from_codes(codes_tensor))[0, 0].cpu().numpy()

# Save audio output
sf.write("output.wav", audio, 24000)
print("Voice generated successfully! Play output.wav")

Step 5: Production Deployment with vLLM

For production deployments with real-time streaming, use vLLM integration. This enables automatic prefix caching for repeated voice descriptions, WebAudio ring buffer integration, multi-GPU scaling support, and sub-100ms latency for real-time applications. Download the vLLM streaming inference script from the model repository for production setups.

Use Cases for Maya 1

Game Character Voices

Generate unique character voices with emotions on demand. No need for expensive voice actor recording sessions. Create distinct personalities for each character, from energetic heroes to dark villains, all with appropriate emotional expressions that match the game's narrative.

Podcast and Audiobook Production

Narrate content with emotional range and consistent personas across hours of audio. Create engaging storytelling experiences where the narrator's voice adapts to the content's emotional tone, making long-form audio content more engaging and immersive.

AI Voice Assistants

Build conversational agents with natural emotional responses in real-time. Voice assistants can express empathy, excitement, or concern based on context, creating more human-like interactions that users find more engaging and trustworthy.

Video Content Creation

Create voiceovers for YouTube, TikTok, and social media with expressive delivery. Content creators can produce multiple versions of scripts with different emotional tones, test various voice styles, and maintain consistent character voices across their content library.

Customer Service AI

Deploy empathetic voice bots that understand context and respond with appropriate emotions. Customer service applications can express understanding when customers are frustrated, show enthusiasm when solving problems, and maintain a professional yet warm tone throughout interactions.

Accessibility Tools

Build screen readers and assistive technologies with natural, engaging voices. Traditional text-to-speech systems sound robotic and monotonous, making long listening sessions tiring. Maya 1 provides more natural, emotionally varied speech that reduces listener fatigue and improves comprehension.

How Maya 1 Works

Maya 1 uses a 3 billion parameter decoder-only transformer architecture, similar to Llama models, but trained to predict SNAC neural codec tokens instead of text tokens. The generation process follows a clear pipeline: you provide a voice description and text, the model tokenizes the input, generates SNAC audio code tokens (7 tokens per frame), and then decodes these tokens into 24 kHz audio.

The SNAC neural codec uses a multi-scale hierarchical structure operating at approximately 12, 23, and 47 Hz. This keeps autoregressive sequences compact, enabling real-time streaming at about 0.98 kbps while maintaining high audio quality. The codec's efficiency is what makes real-time applications possible.

Training involved two main phases. First, pretraining on an internet-scale English speech corpus provided broad acoustic coverage and natural coarticulation patterns. Second, supervised fine-tuning on a curated dataset of studio recordings included human-verified voice descriptions, 20+ emotion tags per sample, multi-accent English coverage, and character and role variations.

The data pipeline ensured quality through 24 kHz mono resampling with -23 LUFS normalization, voice activity detection with silence trimming, forced alignment for clean phrase boundaries, and both text and audio deduplication. This rigorous preprocessing contributed to the model's ability to generate consistent, high-quality voices.

The voice design system uses XML-attribute format for descriptions, which proved superior to other approaches during development. Formats like colon-separated descriptions or key-value tags either caused format drift, were too rigid, or created token bloat. The XML-attribute format allows natural language descriptions that are robust and scalable.

Pros and Cons

Pros

  • Open source with Apache 2.0 license for commercial use
  • 20+ emotions for expressive voice generation
  • Natural language voice descriptions, no complex parameters
  • Real-time streaming capability with low latency
  • Runs on single GPU, accessible hardware requirements
  • No per-second fees, complete ownership of infrastructure
  • Customizable and fine-tunable for specific use cases
  • Multi-accent English support
  • Production-ready with vLLM integration

Cons

  • Currently supports English only, though multi-accent
  • Requires GPU with 16GB+ VRAM, may limit some users
  • Model size is 3B parameters, requires significant storage
  • SNAC codec dependency adds complexity to setup
  • Fine-tuning requires technical expertise and resources
  • Real-time streaming setup requires additional configuration

Maya 1 FAQs